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Team ManagementRoles & Permissions

Roles & Permissions

Not everyone on the team needs the keys to the whole playbook. UltiStackr uses role-based access to make sure owners, coaches, and managers have the tools they need — while players get a clean, focused experience without settings they don’t need to worry about.

Role Hierarchy

UltiStackr has four team roles, arranged in a clear hierarchy:

Owner └── Team Manager / Coach └── Member
  • Owner sits at the top with full control over the team.
  • Team Manager and Coach are at the same level — they both have elevated permissions, but with slightly different focuses.
  • Member is the default role for players who join the team.

Role Breakdown

Owner

The person who created the team. There’s always exactly one Owner per team.

What Owners can do:

  • Everything a Coach and Team Manager can do, plus:
  • Delete the team entirely
  • Transfer ownership to another member
  • Change any member’s role, including promoting someone to Coach or Manager
  • Access the Danger Zone in Team Settings (Owner-only; other settings are accessible to Coaches and Managers too)

Ownership can be transferred to another team member from Team Settings. This is useful if a captain graduates or a new head coach takes over.

Team Manager

The administrative backbone of the team — handling rosters, scheduling, and organizational tasks.

What Team Managers can do:

  • View and edit the full roster
  • Add and remove players
  • Change player statuses and roles (except Owner)
  • Manage team events and calendar
  • Log game stats and manage game-day lineups
  • Send announcements
  • Manage invite links
  • Configure lines and player assignments
  • Access player profiles and contact info
  • Add notes and scouting reports

What Team Managers cannot do:

  • Create or edit playbooks, practice plans, or drills — these are Coach and Owner only

Coach

The tactical brain — focused on performance, strategy, and player development.

Coaches can do everything a Team Manager can do — roster management, events, game stats, announcements, and changing member roles. On top of that, Coaches get full access to the content library:

  • Create and edit playbooks and plays
  • Build and manage practice plans and drills

This makes Coach the most capable non-owner role for on-field preparation.

In many teams, the same person acts as both Coach and Manager. You can assign whichever role best fits each person’s responsibilities — or give coaching staff the Coach role and a dedicated team organizer the Manager role.

Member

The default role for players on the team.

What Members can do:

  • View the playbook (read-only)
  • Create personal playbooks in their own library
  • View practice plans and schedules
  • View their own profile
  • Participate in team chat
  • RSVP to events
  • View the roster and team info
  • Edit their own player profile

What Members cannot do:

  • Share playbooks with the team or edit team playbooks
  • Add or remove players from the roster
  • Change team settings
  • Log stats for other players
  • Post in the Announcements channel (by default)

Permission Summary Table

ActionOwnerCoachManagerMember
View roster & profilesYesYesYesYes
Edit own profileYesYesYesYes
Add/remove playersYesYesYesNo
Change player rolesYesYesYesNo
Create/edit playbooksYesYesNoNo
Build practice plansYesYesNoNo
Log game statsYesYesYesNo
Manage linesYesYesYesNo
Send announcementsYesYesYesNo
Edit team settingsYesYesYesNo
Delete teamYesNoNoNo
Transfer ownershipYesNoNoNo

Team Managers can change roles for other members, but they cannot promote someone to Owner or remove the Owner. Only the current Owner can transfer ownership.

Changing a Member’s Role

To change a team member’s role:

  1. Navigate to your team’s Roster tab.
  2. Open the member’s profile or click the more options menu on their roster entry.
  3. Click Change Role.
  4. Select the new role from the dropdown (Owner, Coach, Team Manager, or Member).
  5. Confirm the change.

Who Can Change Roles?

  • Owners can change anyone’s role, including promoting someone to Coach or Manager.
  • Coaches and Team Managers can change roles of other members, but cannot change the Owner’s role.
  • Members cannot change anyone’s role, including their own.

When you promote a Member to Coach, they’ll immediately gain access to playbook editing and practice planning tools. Make sure they’re ready for the responsibility.

Multiple Coaches and Managers

Teams can have as many Coaches and Team Managers as needed. There’s no limit. This is useful for:

  • Large club teams with an assistant coach, a stats coordinator, and a team logistics manager
  • Youth or school programs where multiple adults share coaching responsibilities
  • Tournament teams where different people handle different aspects of preparation

Full Permission Reference

For a comprehensive breakdown of every permission across all UltiStackr features, see the Admin Guide.

Next Steps

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